Our mission is to introduce new game mechanics into scientific circulation and commercial products, demonstrating the mechanisms of collective intelligence in various environments: AI-AI, AI-Human, and Human-Human.
And ultimately, to make the game the next cultural phenomenon, after Chess and Go.
Dr, Bronn, Inventor
One on One. One move includes:
Place two pieces + Move two pieces +
Replace two of your pieces with one.
An opponent's piece is replaced if it is surrounded by 5 or more of your own pieces in a 3-by-3 area. (unlimited number of times per turn).
The official rules are posted here:

Invented by Dr. Vladmir Bronnikov (a.k.a. "Dr. Bronn"), the CTOR game board has been designed to represent a 3-dimensional playing surface - the Torus. (Torus is the scientific name for the shape of a donut).
New Venture Game (USA)
Watch the full video here:
CTOR! A fascinating abstract strategy game from Russia that "folds space". - YouTube
Dear Vladimir, thank you very much for the copy of your game, CTOR. I find it very useful for popularizing mathematical biology and developing players' thought processes at various levels of the game's rules. I'm sure it could be a very interesting article in our journal.
Vladimir, I'd be interested in seeing a team version of CTOR. It's an unexplored area of gaming.
In my opinion, the game is too complex. It's hard to do anything about it, since interesting strategies in simple environments (on small boards, with primitive rules) rarely, if ever, work. Nevertheless, I'm sure a certain circle of fans of your game has formed and continues to grow.
Choose your role in the world’s first AI‑Operated Federation and help us expand CTOR internationally.
Sponsor — support our non‑profit initiative and help grow the game worldwide.
Partner — publish CTOR in your country (board or digital) or integrate it into science and education.
Ambassador — organize CTOR competitions in your country, city, or community. We provide support and a dedicated page.
Supporter — promote CTOR on your social platforms or volunteer at official events.
Gamer
Minimum $100.00 CAD to support our research on "Collective Thinking in AI."
A game serving as a model of the abstract world, played on the three-dimensional surface of a Torus.
A boundless field, adaptive rules, and thousands of difficulty levels. A new gaming paradigm for Cognitive Science, Social Gaming, and AGI instruments.
We use fields: 10x10, 15x15, 19x19.



Experiments with three-on-three teams demonstrated that the game model can be used to study the collective intuition of humans. The players made decisions independently of one another and simultaneously. of the collective unconscious according to Carl Gustav Jung .
The number of players in a team can be hundreds.




Go to Tabletopia platform
https://tabletopia.com/games/ctor
Click “Play Online”.
Choose “Multiplayer” to play with another person
Click “Create Room” to open your game table
Click “Invite” and copy the link
Send this link to your opponent
When both players join the table, choose your side:
Player A or Player B

1988 - The first 100,000 board games were released (coop. Kaskad).
1989 - Magazine publications (Science and Life).. Total circulation over 3 million. Instead of the "Playing Go" section, the magazine's "Playing CTOR" section was opened.
1995 - Сompetitions at the CTOR game club and at School 239 (St.P).
2011 - The first algorithms for playing against the computer.
2015 - The first version of the team game on the Azure platform.
2016 - The first experiments on collective thinking were conducted in Canadian school "Discovery Academy"
2017 - The game has been localized into English and French.
2018 - Premium editions have been released in Canada.
2018 - First tournament of teams from five countries.
2019 - The first official competitions were held: the Canadian Championship.
2021 - Kickstarter campaign and the release of the game Torus, a children's edition.(Canada) publisher Analog Game Studio.
2025 Game distributed in USA (New Venture Game)
2026 - First AI platform have been developed for AI bots and Human..
Review, history and Rules.
CTOR! A fascinating abstract strategy game from Russia that "folds space".



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